ongoing game projects (these are WIP!)
these are my WIP projects that are far on enough that I feel comfortable displaying them. feel free to take a look at the source code. :)
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castle quest 3 (github link)
a king's field 3 like.
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electric game (github link)
a small game made about exploring electrical grids as a little spark.
tool/demo projects
these projects are proof-of-concepts for tools or implementations of various graphics papers.
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Draw On Sand (github link)
a shape detection algorithm implemented within a demo game about drawing shapes on sand.
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marching cubes (github link)
marching cubes for unity using three different workflows: single-thread, unity jobs, and compute shaders.
effectively an implementation of this paper on marching cubes.
other projects
(some things here are fairly old and don't necessarily align with my current skills / vision for games. i'm leaving them here for portfolio reasons.)
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Aile Evi (itch link)
hidden object puzzle game for Women Game Jam Istanbul 2025 about a little girl called Sude, uncovering a dark truth about her family. intended to shed a light on the overwhelming systematic familial violence of turkish households.
made along with Maya Mutlay, Lara Kaya, Evren Fidancı and Hasan Tarhan. i was the programmer and lead technical artist.
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ICU (itch link) (github link)
two-button infinite sidescroller where you try to stay undetected by an eldritch eye.
project done for TOJam 2023 in a team with WillTheKrill, RoganGutwillinger, 3dlinas, avyary, Arman A, Eryngii01. i was mostly responsible for the player movement, eye movement and AI.
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Beekeeper Simulator (itch link)
a game about beekeeping. made in 2 months for a video game class. i was the lead programmer.